The End Game for Endgame

Online video games have a very unique problem regardless of their genre, developer or funding. They suffer a crisis that single player games, quite literally, cannot struggle with. Online video games need to work out how to keep players… well, playing.

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What Conspires to Kill a Game? Part Two

In the last post, we looked at a brief but telling example of a game’s direction changing, and in so doing alienating a portion of the playerbase to the point they claimed the game was going to die. And thus, we reached a conclusion: the most likely culprit to boldly state the believed fate of a game is in fact a veteran player.

But the question does remain, then, why do the veteran players so often make this call? Failing that, why do people who have never even played a game at all chime in with the same chorus of “game’s dead” when the first veteran makes the statement? Why do new players never seem to fall into this trap? And, of course…

Do games die as a result? 

The short answer is:

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