You know, for saying the publisher of this game is famous for the Monster Hunter series -
Everything about the game can be described as “meh” at best. There’s nothing about it that stands out, even slightly. Honestly, the coolest part of the game is probably the monster designs, but that promptly gets shit on by the fact that all of those monsters are kind of bullshit when you fight them because the combat system is just basically awful. It really is an anime wannabe Monster Hunter, except it is so much worse than Monster Hunter, and that’s not for a lack of me really trying to like it. The game isn’t overly bad more than it is just disgustingly average in every category, borderline bad in some, and it isn’t a title memorable. For the record: I do have the second God Eater game, God Eater 2 Rage Burst, and I do plan on playing it despite my practical inability to complete the first game because of a near criminal lack of care.
Let’s start by looking at the first and most obvious thing you’re going to notice: the graphics. Ironically enough, I really don’t think the graphics are all that terrible, and in fact in your first several hours into the game maybe you’ll even find the style somewhat appealing. Characters are, of course, entirely based on the anime style -
The game gets very ugly, very fast. The UI is easy enough to understand if you’ve ever played Monster Hunter, but in my personal opinion it’s also almost chunky and looks kind of ugly. Additionally, unlike Monster Hunter, maps are just tiny squares. There aren’t any different sections of a map you can transition between, there’s just one contained map that is basically a square with a few different paths and that is just the end of it. And you will see these same maps over and over and over and over and over and oh my god do you know how tired I am of these same five boring maps? For saying this game blatantly tried to piggy back on the success of another series that did extraordinarily well, it did a very good job of not incorporating anything that made the other series of games actually good. Pretty maps actually get real boring real fast when you just see the same five ones over and over again and you realise that nothing ever changes, and you quickly realise how dreadfully small these maps are when you have to keep playing them. It’s downright awful. And don’t you worry, you’re guaranteed to get tired of seeing these maps quickly, because you’re going to have to grind out monsters in them in order to craft your next set of weapons.
Bashing monsters over the head is also about as fun as running around the badly crafted maps they spawn in. The controls of this game on the PC port are horrendous, and I want you to keep in mind that I’m playing with a controller to try and make my experience as least painful as possible. It’s still really bad. The game features several weapon types, and the gimmick of the game is that your weapon -
Controls are bad and clunky. The game also features a “consume” feature; your God Arc can basically nibble on monsters and power you up, giving you more attack speed and damage on melee attacks. You can also transfer this stored power to other players to give them a buff too, which is how you can achieve up to a level 3 buff that lets you basically shoot slightly cooler bullets (if you ever use your stupid gun.) The problem with this? Well, trying to trigger the consume attacks is not easy because this game maps about fifty things to the same trigger and it doesn’t really let you reconfigure that. So while you might get the devour off, you might also just not and instead get locked into a heavy attack animation. Or you might accidentally switch your weapon from melee to gun mode or vice versa. You do also have a dodge in this game, and it is fundamentally worth nothing. It has no frames -
Once again, the game took a winning formula from another series, and then just stripped all the good things that series did away in favour of… something, I guess. Hell if I know.
The soundtrack is just ass. Not because the music is necessarily bad, either, but because any music that plays over cutscenes never matches and because you hear about all of three music tracks when fighting monsters (if I’m being generous with my numbering there) and so it gets really boring, really fast. There isn’t a single piece of music that actually sounds cool, let alone fits the theme of anything happening in the game at any given point, and you might as well turn on your Spotify or your Pandora or whatever while you play this game because you can probably craft a more appropriate and better-
And finally, the story. “Story”. I mean, I guess there’s a story.
I don’t care about it, but there is a story there. Sort of. I think.
Between bad voice acting, terribly animated facial expressions and a hammed up script with no writing of any actual value anywhere to be seen, the story is something I found impossible to care about. Early on in the game, you flat out watch a character die and your first instinct is probably going to be to laugh at what just happened rather than feel even slightly horrified that somebody just died in front of your face. The game’s absolutely abysmal presentation of basically everything makes it difficult to impossible to give any kind of flying fuck as to what is going on, and none of the dilemmas or problems presented to you are given enough emotional weight to get your attention. Things that should be sad are just outright funny, and everything else is asinine white noise that you filter out because you’re probably too busy asking “Do you need that many pockets on your coat, my dude?” or "How do your pants even stay up?” or "Why am I even here when I could be playing an actually good game?”
OVERALL SCORING: 5/10 -
It’s just average. In fact if I’m being honest, it’s just average borderline actually bad, and I can’t recommend spending any real money on this. I’d like to thank my boyfriend for buying this for me, as a game that we play together (and conveniently both find so ridiculously stupid that we just spend all of our time nit-